Core Principles of Platform Engineering

πŸ“– Introduction

When I first started building internal tooling for developers, I made a classic mistake: I built what I thought was cool rather than what developers actually needed. The result was a sophisticated system that nobody usedβ€”developers found it easier to work around the platform than through it.

That experience taught me the most important lesson in platform engineering: platforms succeed or fail based on principles, not technology. The best platforms I've seen aren't necessarily the most technically advancedβ€”they're the ones that truly understand their users and embody sound principles in every decision.


🎯 Core Principles Overview

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πŸͺ Principle 1: Product Mindset

Platforms Are Products, Not Projects

The fundamental shift in platform engineering is treating your platform as a product with developers as your customers. This isn't just semanticsβ€”it fundamentally changes how you approach building and evolving the platform.

Project Mindset
Product Mindset

Build features, move on

Continuously evolve based on feedback

Success = delivery

Success = adoption and satisfaction

Requirements from stakeholders

Requirements from user research

Fixed scope and timeline

Iterative discovery and delivery

One-time handoff

Ongoing relationship with users

Building for Your Customers

The Feedback Loop

Successful platforms implement continuous feedback mechanisms:

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Platform Product Practices

  1. Regular user research: Interview developers monthly

  2. Usage analytics: Track which features are actually used

  3. NPS surveys: Measure developer satisfaction quarterly

  4. Office hours: Regular sessions for feedback and support

  5. Roadmap transparency: Share plans, gather input


πŸ’« Principle 2: Developer Experience (DX)

What is Developer Experience?

Developer Experience encompasses everything a developer encounters when interacting with your platformβ€”from documentation to error messages to the time it takes to complete common tasks.

The DX Pyramid

Measuring Developer Experience

Dimension
Metric
Target

Time to First Success

How long until new dev ships first change

< 1 day

Task Completion Time

Time to complete common tasks

Continuously decreasing

Error Rate

% of platform interactions that fail

< 1%

Support Volume

Tickets per developer per month

< 1

Satisfaction Score

Developer NPS

> 50

Practical DX Improvements

The 10-Second Rule

For common developer tasks, aim for the 10-second rule: developers should be able to start any common task within 10 seconds of deciding to do it.

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πŸ›€οΈ Principle 3: Golden Paths

What Are Golden Paths?

Golden paths (also called "paved roads") are opinionated, well-supported workflows that guide developers through common tasks. They make the right thing the easy thing.

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Golden Path Characteristics

Characteristic
Description

Opinionated

Clear recommendations, not endless options

Supported

Platform team maintains and improves them

Documented

Step-by-step guidance available

Automated

As much automation as possible

Optional

Developers can deviate if they have good reasons

Designing Golden Paths

Golden Path vs. Guardrails

Both work together:

  • Golden paths make the right thing easy

  • Guardrails make the wrong thing impossible


πŸ‘₯ Principle 4: Team Topologies Integration

The Four Team Types

Team Topologiesarrow-up-right provides a framework for organizing teams for fast flow. Platform engineering fits naturally within this model.

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Team Type
Purpose
Platform Engineering Role

Stream-aligned

Deliver business value

Primary customers of the platform

Platform

Provide self-service capabilities

Builds and maintains the IDP

Enabling

Help teams overcome obstacles

May help teams adopt platform

Complicated Subsystem

Handle complex domains

May provide specialized platform components

Interaction Modes

Platform teams use specific interaction modes with other teams:

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Mode
When Used
Duration

X-as-a-Service

Platform capabilities consumed via API/self-service

Ongoing

Collaboration

Building new platform capability with a stream team

Temporary

Facilitating

Helping teams adopt platform features

Time-boxed

Reducing Cognitive Load

Team Topologies emphasizes reducing cognitive load. Platform engineering directly addresses this:


πŸ”§ Principle 5: Don't Reinvent the Wheel

Build vs. Buy vs. Integrate

Platform teams should focus on what makes their organization unique, not rebuilding commodity solutions.

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What to Build vs. Buy

Category
Recommendation
Examples

Always Buy/Use

Commodity infrastructure

CI runners, container registries, cloud services

Usually Open Source

Standard platform components

Kubernetes, Backstage, Argo CD

Consider Building

Glue and integrations

Custom plugins, workflow automation

Build Custom

Unique organizational needs

Domain-specific abstractions

The Platform Glue

The real value of platform engineering is often in the glueβ€”the integrations that tie everything together:


βœ… Principle 6: Focus on Common Problems

The 80/20 Rule

Focus on the 20% of use cases that cover 80% of developer needs. Don't try to solve every edge case immediately.

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Identifying Common Problems

Start Small, Iterate

  1. Identify top 3 pain points through developer surveys

  2. Build minimal solution for #1 pain point

  3. Measure adoption and feedback

  4. Iterate and expand based on learnings

  5. Move to next pain point


πŸ“ Applying Principles in Practice

Decision Framework

When making platform decisions, ask:

Antipatterns to Avoid

Antipattern
Why It's Bad
Better Approach

The Perfect Platform

Never ships, scope creep

Thinnest viable platform first

Build Everything

Waste resources, maintenance burden

Leverage OSS and commercial tools

Force Everyone

Breeds resentment, workarounds

Make platform attractive, not mandatory

Ignore Feedback

Platform diverges from needs

Regular user research and iteration

No Escape Hatches

Blocks advanced use cases

Allow deviation with guardrails


πŸ“ Summary

Platform engineering success depends on adhering to core principles that put developers first and focus on sustainable, iterative improvement.

Key Principles Recap

Principle
Key Takeaway

Product Mindset

Treat platform as product, developers as customers

Developer Experience

Every interaction should be smooth and helpful

Golden Paths

Make the right thing easy, not just possible

Team Topologies

Reduce cognitive load through clear boundaries

Don't Reinvent

Build glue, not commodity tools

Focus on Common

Solve the 80% before the edge cases


πŸ”— References


➑️ Next Steps

Continue to Article 3: Platform Engineering vs DevOps vs SRE to understand how platform engineering relates to and differs from DevOps and Site Reliability Engineering.

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