System Design Fundamentals
What is System Design?
System design is the process of defining the architecture, components, and interactions needed to build a software system that meets specific requirements. It's about making deliberate choices on how your application will handle data, scale with users, recover from failures, and evolve over time.
Early in my career, I thought system design was about choosing the right technologies. I was wrong. System design is primarily about understanding trade-offs. Every decision you make—whether it's choosing a database, designing an API, or structuring your services—involves trading one benefit for another.
Core Principles
Through building and maintaining distributed systems, I've found these principles to be fundamental:
1. Scalability
Scalability is the ability of a system to handle increased load. This could mean more users, more data, more transactions, or more complex operations.
Two dimensions of scalability:
Vertical Scaling (Scale Up): Adding more power to your existing machines (CPU, RAM, disk)
Pros: Simple, no code changes needed
Cons: Physical limits, single point of failure, expensive
When I use it: Databases that need strong consistency, legacy applications
Horizontal Scaling (Scale Out): Adding more machines to your pool of resources
Pros: Nearly unlimited scaling, better fault tolerance, cost-effective
Cons: Increased complexity, distributed system challenges
When I use it: Stateless services, read replicas, cache layers
2. Reliability
A reliable system continues to work correctly even when things go wrong—hardware failures, software bugs, or human errors.
Key reliability patterns I've used:
Lessons learned:
Always have timeouts—I learned this the hard way when a downstream service hung
Design for failure—assume every network call will fail eventually
Use circuit breakers to prevent cascading failures
3. Availability
Availability is the percentage of time your system is operational and accessible. It's typically measured in "nines":
99.9% (three nines): ~8.76 hours downtime/year
99.99% (four nines): ~52.56 minutes downtime/year
99.999% (five nines): ~5.26 minutes downtime/year
My experience with availability:
In one project, we committed to 99.95% availability. To achieve this, I implemented:
Redundancy: Multiple instances across different availability zones
Health checks: Automated monitoring and alerting
Graceful degradation: Core features remained available even when non-critical services failed
Zero-downtime deployments: Blue-green deployments with automated rollback
4. Maintainability
Maintainability is about making your system easy to operate, modify, and extend. This includes code quality, documentation, monitoring, and operational simplicity.
What I've learned about maintainability:
Simple is better than clever: I've refactored "clever" code too many times at 2 AM
Document decisions, not just code: ADRs (Architecture Decision Records) are invaluable
Observability from day one: You can't fix what you can't see
Automate operations: Manual processes lead to human errors
The CAP Theorem
The CAP theorem states that in a distributed system, you can only guarantee two out of three properties:
Consistency (C): All nodes see the same data at the same time
Availability (A): Every request receives a response (success or failure)
Partition Tolerance (P): System continues to operate despite network partitions
Since network partitions are inevitable in distributed systems, you're really choosing between CP (Consistency + Partition Tolerance) and AP (Availability + Partition Tolerance).
My practical experience:
Financial transactions
CP
Consistency is critical—can't have duplicate charges
Social media feeds
AP
Better to show slightly stale data than no data
Inventory system
CP
Prevent overselling products
Analytics dashboard
AP
Eventual consistency is acceptable for metrics
Trade-offs Mindset
The most important skill in system design isn't knowing all the patterns—it's understanding trade-offs. Every architectural decision has costs and benefits.
Common trade-offs I encounter:
Consistency vs Latency
Strong consistency requires coordination → higher latency
Eventual consistency is faster but can show stale data
Normalization vs Denormalization
Normalized data reduces duplication but requires joins
Denormalized data is faster to read but harder to update
Synchronous vs Asynchronous
Sync operations are simpler but block the caller
Async operations are more complex but enable better scalability
Build vs Buy
Building gives you control and customization
Buying (managed services) is faster and requires less operational overhead
My decision framework:
Understand requirements: What are the actual needs? (not wants)
Identify constraints: Budget, time, team expertise, compliance
List alternatives: Multiple ways to solve the problem
Evaluate trade-offs: What do you gain? What do you lose?
Make a decision: Document it with rationale
Validate with metrics: Measure if it's working as expected
Performance Metrics
Understanding and measuring performance is crucial. Here are the metrics I monitor:
Key metrics I track:
Latency: p50, p95, p99 response times
Throughput: Requests per second
Error Rate: Percentage of failed requests
Saturation: Resource utilization (CPU, memory, disk, network)
Real-World Challenges
Building distributed systems taught me that theory and practice often diverge. Here are challenges I've faced:
Challenge 1: Network is Unreliable
Networks fail, packets get lost, latency spikes happen. Design with this in mind.
Solutions:
Implement retries with exponential backoff
Use circuit breakers to prevent cascading failures
Set appropriate timeouts (I default to 5-10 seconds for external calls)
Have fallback mechanisms
Challenge 2: Data Consistency Across Services
In microservices, maintaining consistency across services is hard.
Solutions I've used:
Saga pattern for distributed transactions
Event sourcing to maintain audit trail
Two-phase commit (only when absolutely necessary—it's complex)
Accept eventual consistency where business logic allows
Challenge 3: Operational Complexity
More components = more things that can break.
Solutions:
Start with a monolith if you're unsure
Add complexity only when needed
Invest heavily in observability
Automate everything you can
Document runbooks for common issues
What's Next
Now that you understand the fundamentals, we'll dive into specific patterns and technologies:
Scalability Patterns: How to handle growth effectively
Caching Strategies: Speed up your system with intelligent caching
Database Design: Choose and design the right data storage
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