Distributed Systems

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Introduction

Distributed systems are inherently complex. Networks are unreliable, clocks are not synchronized, and failures are the norm. Understanding these challenges is critical for building reliable distributed applications.

Consistency Models

Strong Consistency

All nodes see the same data at the same time.

# Example: Using distributed locks for strong consistency
import redis
from redis.lock import Lock

class DistributedCounter:
    """Strongly consistent distributed counter using Redis."""
    
    def __init__(self, redis_client):
        self.redis = redis_client
        self.key = "counter"
    
    def increment(self) -> int:
        """Increment counter with strong consistency."""
        lock_key = f"{self.key}:lock"
        lock = self.redis.lock(lock_key, timeout=10)
        
        with lock:
            current = int(self.redis.get(self.key) or 0)
            new_value = current + 1
            self.redis.set(self.key, new_value)
            return new_value

Eventual Consistency

Nodes may temporarily disagree, but eventually converge.

Distributed Consensus

Raft Consensus Algorithm

Distributed Locking

Distributed Caching

Quorum Reads/Writes

Fault Tolerance

Retry with Exponential Backoff

Bulkhead Pattern

Lessons Learned

What worked:

  1. Accept eventual consistency where possible

  2. Use proven consensus algorithms (etcd, Consul)

  3. Implement proper retry logic with backoff

  4. Monitor and alert on distributed system metrics

  5. Design for partial failures

What didn't work:

  1. Assuming networks are reliable

  2. Distributed transactions everywhere

  3. Not handling split-brain scenarios

  4. Ignoring clock skew issues

  5. No timeout on distributed calls

What's Next

Understanding distributed systems, let's explore observability and monitoring:


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